Creating a futuristic world can be hard, especially when you don't have people to populate your cities, work areas and streets. In the first pack of our Sci-fi Series we focus on the Sci-fi Worker who builds, repairs, inspects ships and partakes in work around a dock or workyard.
I have to admit it, playing Red Dead Redemption 2 was a blast, the level of detail achieve was incredible and the animations were a world first and ground breaking in so many ways.
Our brand new Animation Pack is now released for Unity and this time we are featuring AAA, Bow and Arrow motion capture.
I spent a long time in Unity re-implementing the old Locomotion System which uses cycle timing to correctly position the feet depending on the speed of the player's movement.