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Assets

Filmstorm’s in house created assets edited from our state of the art Motion Capture Studio by our dedicated experienced team.

Creating the Sci-fi Worker Animset

Creating the Sci-fi Worker Animset
Members Public

Creating a futuristic world can be hard, especially when you don't have people to populate your cities, work areas and streets. In the first pack of our Sci-fi Series we focus on the Sci-fi Worker who builds, repairs, inspects ships and partakes in work around a dock or workyard.

Kieren Hovasapian
Kieren Hovasapian
Assets
The Horse Controller like in Red Dead Redemption 2

The Horse Controller like in Red Dead Redemption 2
Members Public

I have to admit it, playing Red Dead Redemption 2 was a blast, the level of detail achieve was incredible and the animations were a world first and ground breaking in so many ways.

Kieren Hovasapian
Kieren Hovasapian
Assets
Bow and Arrow Animset

Bow and Arrow Animset
Members Public

Our brand new Animation Pack is now released for Unity and this time we are featuring AAA, Bow and Arrow motion capture.

Kieren Hovasapian
Kieren Hovasapian
Assets
Upgrading the Locomotion System in Unity using Playables API

Upgrading the Locomotion System in Unity using Playables API
Members Public

I spent a long time in Unity re-implementing the old Locomotion System which uses cycle timing to correctly position the feet depending on the speed of the player's movement.

Kieren Hovasapian
Kieren Hovasapian
Assets